Virtual worlds are the future of the internet. Already there are estimated to be more than 250 either live or in development and the number is increasing all the time. We currently specialise in Second Life – one of the largest and best known virtual worlds – because it offers the greatest potential for user generated content and has the broadest user base. We're at the forefront of development in this field and are one of less than 20 UK based companies to be officially recognised by Linden Labs (makers of Second Life) as full-service solution providers for the platform. We’re working with both the education and business communities to create immersive environments that satisfy real needs. Detailed textures, motion captured animation, lifelike avatars, scripted objects, live events and conferences, streaming media and topographically accurate terrains are all delivered with our trademark originality and attention to detail. As The Guardian newspaper said of our Richard Hawley project (see below) 'it has a humour, warmth and ability to hold your interest that's decidedly rare in Second Life.'

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